Banished Colonial Charter Food Production All you need to ensure you keep on top of is the food production the firewood and therefore the logs and the tools and maybe clothes by extension if you d like to use less firewood Lastly education if you want them to be more efficient but only if you have a good few citizens spare in case of a disaster or something
As far as I know bannies are perfectly happy with food as long as they have access to the four different food groups veg fruit protein grain I think the primary motivation for having refined food like smoked fish is that it will be more valuable for trade Banished Colonial Charter Part 60 Food Production Gameplay TipsAn epic journey to the New World featuring the Colonial Charter Iron Curtain Mod Web
Banished Colonial Charter Food Production
Banished Colonial Charter Food Production
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Banished Colonial Charter Production Chart
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Banished Colonial Charter Production Chart
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There is a specific Food Trader which brings food with every boat Produce whatever you want and auto purchase food I recommend Ordering one of each food group so you don t end up buying inedible foods like flour nor expensive foods like With colonial charter you also have raw food materials such as the mulburry leafs or w e that count as food but people cannot eat This gives you a false indication of how much food you actually have
As of December 2023 the latest version is 1 76 and it currently continues in the form of a collection of major mods called MegaMod Facilities that produce and process food These are facilities where raw food is gathered from nature by hunting and fishing Lets Play Banished Banished is one of my favorite city building games hard but great I ve never played the Colonial Charter 1 7 or MegaMod Banished Mods
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Banished Colonial Charter Production Chart
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Banished Colonial Charter Production Chart
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Banished Colonial Charter Production Chart
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This page lists all the buildings in the original Banished game plus those in Colonial Charter mod and some of Mega Mod with production chains and trade profitability A useful tool for calculating the optimal size of fields orchards pastures cemetaries can be found at banishedinfo yah i used to do tools when i didn t have the mod but think about getting the Colonial Charter mod 1 55 is the newest it adds everything you ever wanted in Banished and more But i just hit 1000 food after about 5 years and people are starting to go hungry
Search for a nearby forest and build a gatherer and a forester gatherers produce a lot of food and the foresters will make the forest denser giving more food Build houses close to the jobs it will save travel time and this enhancing production Explore the food and resource tools available in the dock set and have some fun with them The only tricky part is the shoreline Make sure that you build the small steps that will allow the Bannies to go up and down You don t want them to get stuck on the docks and die
Banished Colonial Charter Production Chart
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Banished Colonial Charter 1 7 Fasrchem
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All you need to ensure you keep on top of is the food production the firewood and therefore the logs and the tools and maybe clothes by extension if you d like to use less firewood Lastly education if you want them to be more efficient but only if you have a good few citizens spare in case of a disaster or something
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As far as I know bannies are perfectly happy with food as long as they have access to the four different food groups veg fruit protein grain I think the primary motivation for having refined food like smoked fish is that it will be more valuable for trade
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Banished Colonial Charter Food Production - One is for production showing inputs values and quantities of products produced by each building and the other shows construction requirements I will ask Kralyerg if they or at least a link can be posted again